Not showing this until it's fun without me explaining it.
Genre Rhythm Status In development Title Not yet
Planned platforms
App Store
Google Play
Steam
Unannounced
Specimen B
Working title
A co-op horror game for four players.
Ask me again in a year.
Genre Co-op horror Players Four Status In development Title Not yet
Planned platforms
Steam
Epic Games
Google Play
In development
Two
Shipped so far
None. Yet.
Cracks in the rock the pupfish lives in
One
About
The Devils Hole pupfish lives about ninety miles west of my desk, in a flooded limestone fissure roughly the size of a large room. The water sits near 93°F and holds very little oxygen. There are somewhere around 191 of them, and there have never been many more. They have been doing this since the Pleistocene.
By every reasonable measure the animal should not still be here. It is small, the habitat is hostile, and nothing about the arrangement looks survivable on paper. It survives anyway, and the males turn a hard iridescent blue while they do it.
That is the entire thesis of the studio. Work in a space nobody else wants. Keep the scope small enough to actually finish. Own the tools. Be unmistakably alive rather than large.
Las Vegas has a deep bench of game developers and almost no studios of its own — people here build other companies' games and then go home. I would like there to be one more studio that is actually from here.
Partners — publishing and press
Self-funded so far. Both games are in development and neither is committed to a publisher, so those conversations are open.
Publishing
Open · both titles
Neither game is signed. Builds, design documents and a milestone plan available under NDA. Tell me which platforms and territories you're strong in.
Original score and sound design. Comfort with Unity audio is welcome but not required — I can handle implementation. Paid, credited by name, no exceptions.